Saturday, August 1, 2020

On This Day in Nintendo History: Killer Instinct; Pocket Monsters Stadium; Sutte Hakkun; Picross NP Vol. 3; Golden Sun and more

On this day (August 1) in Nintendo history...

  • Killer Instinct was released in 1995 for the Super Nintendo Entertainment System in North America. In this fighting game, developed by Rare, while sacrifices had to be made to graphics and sound due to hardware limitations, the game kept much of the gameplay of the arcade original intact and added some new features, including Training and Tournament modes. The Super Nintendo version was also packaged with the "Killer Cuts" CD, featuring remixes of several tracks from the game.

  • Pocket Monsters Stadium was released in 1998 for the Nintendo 64 in Japan. In this RPG battle game, developed by Nintendo EAD, take part in Pokémon battles with different rules, or play a variety of minigames with your favourite Pokémon. Not to be confused with the international release, Pokémon Stadium, this version was the first version, only available in Japan. Compatible with Pokémon Red/Green/Blue (with no support for the Yellow version), and only a limited number of Pokémon are available.

  • Sutte Hakkun was released in 1998 for the Super Famicom in Japan. In this platform/puzzle game, developed by inidieszero with Nintendo R&D2, on the peaceful islands, the Rainbow of Happiness has broken apart. It's up to Hakkun, a colourless blob with a needle-nose, to put the Rainbow of Happiness back together. Hakkun can use his nose to suck up blocks and move them around the stage. He can also suck up paint and inject it into the blocks to make them move. The three colours of paint make the blocks move in different directions.

  • Picross NP Vol. 3 was released in 1999 for the Super Famicom in Japan. In this puzzle game, developed by Jupiter, a Character Mode features 12 puzzles based on Kirby. Each of the picture crossword puzzles is a grid with numbers along each row and column, representing a solid line that must be filled in. More than one number means there is at least one space between the lines. Some puzzles are timed and you lose time by making mistakes, some are timed but your mistakes aren't corrected and some have no time restrictions or hints.

  • Golden Sun was released in 2001 for the Game Boy Advance in Japan. In this role-playing video game, developed by Camelot Software Planning, evil is slowly covering the world. Forces of darkness are pursuing the lost art of Alchemy, and the fate of mankind hangs in the balance. You and your companions, armed with weapons, Psynergy magic, and a host of elemental creatures, must return peace to the world. Golden Sun is an epic role-playing game with an engrossing story, set in a massive world.

  • Pokémon Pinball: Ruby and Sapphire was released in 2003 for the Game Boy Advance in Japan. In this pinball game, developed by Jupiter, combine the non-stop action of a pinball game with the thrill of catching Pokémon! In Pokémon Pinball: Ruby and Sapphire, control the flippers to shoot the Poké Ball at themed targets on two challenging tables based on Pokémon Ruby and Pokémon Sapphire.

  • Tales of Phantasia was released in 2003 for the Game Boy Advance in Japan. In this role-playing remake of the Super Famicom's Tales of Phantasia, developed by Namco, when young adventurers Cress and Chester return to their home village to find it destroyed and their families slain, they vow to track down the monsters responsible - and thus an unforgettable fantasy begins. The combat sequences feature detailed, well animated characters, while the battle system will test your reactions to the limit.

  • Pokémon Battrio was released in 2007 for the arcade in Japan. In this arcade game, developed by Takara Tomy with AQ Interactive, the sole focus is on Pokémon battles. The game uses special pucks that affect which Pokémon can be used. The main gameplay difference is that three Pokémon are used on each side (a feature later introduced in Generation V), hence the name Battrio, a contraction of the words Battle and Trio.

  • The first wave of Animal Crossing Promo amiibo Cards was released in 2015 in Japan and includes Isabelle (Character Parfait).

What are you favourite memories of these games? How do you think they hold up today? Hash it out in the comments.

(I am a bot. I think that I'm posting Nintendo events from this day in history, but if I've made a mistake or omission please leave a comment tagging /u/KetchupTheDuck).

submitted by /u/RoboticOperatingBudd
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* This article was originally published here

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