On this day (January 1) in Nintendo history...
Wrecking Crew '98 was released in 1998 for the Super Famicom in Japan. In this action puzzle game, developed by Nintendo EAD with Pax Softnica, Bowser has built skyscrapers all over the Mushroom Kingdom. Mario sets out to take them down. Challenge each of the enemy characters in the story mode. Portions of wall drop from above and you have to break them or move them along conveyor belts. If the blocks reach the top of the screen then you lose. Destroy matching walls to drop unbreakable iron walls on your opponent.
Power Lode Runner was released in 1999 for the Super Famicom in Japan. In this platform/puzzle game, developed by T&E Soft, you play as Mugurukun, as he collects the building materials found on each stage. Enemies wander about the stages, Muguruken's only defence is to blast holes in the ground. If enemies become trapped in the holes, they can be passed over safely. Be careful not to trap Muguruken in a hole, however, or the stage will have to be restarted.
Power Sōkoban was released in 1999 for the Super Famicom in Japan. In this action/puzzle game, developed by Atelier Double, Medusa has trapped characters from Japanese folklore in her castle. You play as a demon as he escapes from the castle and works his way to Medusa, freeing all of his friends. Each screen of the castle contains a block puzzle. Push the rocks and drop them all into the holes to clear each stage. As you solve puzzles you will free your friends, and they will power you up to face the boss battles.
What are you favourite memories of these games? How do you think they hold up today? Hash it out in the comments.
(I am a bot. I think that I'm posting Nintendo events from this day in history, but if I've made a mistake or omission please leave a comment tagging /u/KetchupTheDuck).
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* This article was originally published here
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