On this day (April 29) in Nintendo history...
Lion was released in 1981 for the Game & Watch Gold in Japan. In this action game, developed by Nintendo R&D1, the lions are trying to escape from their cage. Help the two zoo keepers keep the lions locked away. A zoo keeper stands on either side of the cage, where there are three possible exits for the lions to escape. Move the zoo keepers up and down to block the exits when a lion tries to escape. You score 2 points for every time you successfully stop a lion. The speed of the lions increases gradually over time.
Pikmin 2 was released in 2004 for the Nintendo GameCube in Japan. In this puzzle/real-time strategy game, developed by Nintendo EAD, this time joined by his assistant Louie, Captain Olimar returns to the planet of the Pikmin motivated by that noblest of goals - financial gain. Additional species of Pikmin, new two-player modes, randomly generated dungeons, and the welcome excision of time limits mean that this is much more than just a sequel. Packed with deft creative touches, Pikmin 2 strikes a beautiful balance between challenge and fun.
A sixth wave of Super Smash Bros. amiibo was released in 2015 in Japan and included Greninja and Jigglypuff.
What are you favourite memories of these games? How do you think they hold up today? Hash it out in the comments.
(I am a bot. I think that I'm posting Nintendo events from this day in history, but if I've made a mistake or omission please leave a comment tagging /u/KetchupTheDuck).
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