Friday, July 24, 2020

Sounds you recognize from NON Nintendo related products that somehow made it in your Nintendo game

I've recently had a couple WTF moments regarding Nintendo's sound library when playing. First party titles that is.

Now bear with me this makes more sense when you see where I'm coming from. Back in the 90s there were a LOT of small companies that don't exist now and the way to do things to keep costs of personal down was to reuse a lot of SFX in a thing called a 'Sound Library' or sound module. Whatever the hell you want to call it.

One of my favorite companies Humongous Entertainment that did Putt Putt Goes to the Moon,Freddie Fish,Pajama Sam.etc often reused effects in creative ways (and a lot of cameos!!!) God are their a lot of cameos!!! 😂

Now in Nintendo for example Paper Mario has the sound effect of Pac Man when he is in 'danger' mode you know the '2nd' sound effect where the siren is higher pitched. It is used when Mario is about to be grabbed by the weird creatures in Tubba's mansion.

Another sound effect is in Breath of the Wild where if you bring out Link's Remote Bombs it uses the same noise as summoning a Zoombini from the spawn cave? (I'm not sure what to call the spot where you summon your 16 Zoombinis for each trip.

Here listen.https://youtu.be/eePTsHpp1eI?t=203 I skipped the intro to this wonderful game which is now on Steam and pretty faithful to the original minus a few 'bugs' which a lot got patched. I've heard it was pretty unplayable on some puzzles upon re release. Why couldn't this been on the Switch?

Recognize that sound? I wonder how many sounds in Nintendo's first party titles are reused?

Here's another big one I just recently discovered. Sim City 3000's Infrastructure theme has a weird space pad effect that is used in the Corrupt Dragon song here. https://youtu.be/HR9Ed883xws?t=121 (Sim City 3000 Infrastruture)

And here is the dragon song.https://youtu.be/0zLDAHkPxpc?t=39

Not sure if you can tell but it makes me really excited about Nintendo's SFX library they use. Do they even have a 'standard' library set to fall back on?

Why would some of their sounds be exact sounds in other non Nintendo related titles? Accident?

submitted by /u/Olddantrucker
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* This article was originally published here

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